Version Update: 7.4
Specifications                  [Edit]
Planet:Entropia Universe
Time:24-05-2005
News:Skill experience system update, Shed areas, new radar display system
Content list

Visual update

Project Entropia has received a general facelift in many areas. Journey around Calypso and experience the wonder for yourself.

Skill experience system update

The Project Entropia skill experience system is updated. It is now adjusted to reward a participant, experience wise, that finds challenging tasks for him- or herself. Performing mundane tasks with low risk will yield less experience. When killing a creature, a skill experience bonus may be acquired. General skill experience is received at a somewhat lesser rate, but often with bigger increase when it occurs. The relative balance is not changed however.

Property access update

The estate terminal has a button for “Restricted” and “Unrestricted” access. While set to Unrestricted, the owner may freely add and remove items or furniture from the property. When set to Restricted, the owner may not add or remove items or furniture from the property.

When you examine an estate deed, you will see the current status on the property, noted as either “Unrestricted” or “Restricted” and a date, based on MA Time (accessed through the “C” key). This is the date when the restriction was applied to the estate. This procedure allows for safe transfers of estates with items attached. If you are on the market for an estate and see an attractive piece of property, you may look it up and see if it comes with items and furniture. If so you can be sure the items are there when you decide to buy the property, as long as you verify the restriction date on the deed being set before you investigated the estate.

Note that when you as a new owner claim your estate, you also manually need to set access to unrestricted in order to begin interaction with the property.

Buffer in the Quickbar

Added a buffer in the Quickbar system, that work when you want to change the item held by your avatar after the currently held item’s reload bar is finished.

Trapped creatures die

After a time period, a trapped creature will die.

Items info available from ground items

Using the right-click menu, you can now access the Items info viewport on items on the ground – giving you the same info as when you right-click on an item in your inventory.

Skill implant more feedback

Added info in the Items info viewport on the Skill implants, to make it extra clear to see if the implant has any skill levels added to it. If so, the line “Loaded” in visible.

Amethera LA-10 Teleporter repaired

At last, the teleporter repairman found his way to the LA-10 teleporter.

Postures added

Two new postures have been added to Project Entropia.

Shed areas added

Land areas added to Amethera, which can be acquired by a single avatar. The Shed area is complete with taxation and land management system.

More Creatures Roaming the wilderness

The overall creature activity on Calypso is increased even more, by some strange notion…

Rader ranges update

As more creatures roam around, the radar range of low-level creatures is decreased, meaning they will not show until you are closer to them. This will increase your client performance.

Music and Sounds

The Project Entropia experience is improved, with new sound effects, ambient sounds, and music.

Added clothes

New pieces of clothing added, which are tailorable, including uniform jackets and pants. The women have new sexy boots available.

Added weapons

New weapons added, including new next-generation plasma weapons.

Added armor

New armor added.

Housing decorations added

Dozens of items designed for making a home nice and comfortable have been added.

General items added

A number of other items added to expand the range of items in Project Entropia.

Visual enhancements

Several areas in Project Entropia, ranging from clothes, avatars, items and nature have been reviewed and updated from a visual standpoint, in order to remove oddities, like holes in clothes etc.

Client stability

Several potential crash issues are removed from the Project Entropia client software.


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KNOWN ISSUES/MISSING FEATURES

All tailored clothes shown as “Uncolored” in the auction, even if they are colored.

You can’t repair an item with attachments attached to it. You have to detach them prior to repairing.


Some areas have been updated in VU 7.4


  • Skill experience gains tweaked, for example within the mining field. This has been done after analyzing statistics and the highly valued feedback from our intrested community.
  • The graduation level for disciples has been altered for some skills, given that skill experience gain is changed.
  • The amount of common dung and fruits is increased, especially on the Amethera continent.


Also, we are investigating the creature density in some areas, mainly those that are mineral rich, to allow for dedicated mining operation without the need of being armed to the teeth.


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