Creature Maturity Levels
Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to Max damage, Min damage and Critical hit in the dropdown menu. Armor decay is explained on the Armor Decay page. Showing 1 of 56 items.
General InformationAttributesDamage types
Attacks/minCreatureMaturityHealthRegen. TimeRegen. SpeedDamageDamage PotentialDanger LevelHP/LvlThreatTaming LevelSpeedAgilityIntelligencePsycheStaminaStrengthStbCutImpPenShrBrnCldAcdElc
 880 67.7 
     HPsHP/sHP    Levelm/s              
UpdateComments:   (e.g. source) 


Latest update: 16-06-2024 01:49:22 (Local Time), Edit properties, Edit columns

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